Definition of casual/hardcore playing
There are many possible approaches to define Casual and Hardcore playing. This is a more crisp one than used in my casual games and gender paper.
Level of 'hardcore' playing:
= Amount of effort invested into a game session.
- Time
- Money
- Game Capital
- Social investment (self reflection against social norm)
Time: Time you are investing in a game session
Money: Money your investing in a game session
Game Capital: Similar to Human Capital theory you are acquiring Game Capital which is your individual experience with (computer) games. A player will have to master using a mouse and the keyboard in a pretty decent way before he can play an FPS in any reasonable manner (my grandma can’t do that). When you are playing a game session you are automatically bringing your game capital with you. So you already have made this investment into your game capital long before you start the gaming session in question.
Labels: Casual Games, definition
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